Last year we introduced the Pipeline Awards to recognize those far behind the screen; the heroes who mix creative genius with a clear grasp of how to make laborious processes better/faster/happier for humans, and help studios thrive within new business models.
If you know about tools, integration projects or people we should consider for a Pipeline Award – either yourself, someone in your studio, or anyone/any tool you’ve come across that impressed you – let us know. Email your nominations to email@example.com by July 6. Just send us a note indicating whether you’re nominating a tool or person (hero), and either a description of the tool or a brief writeup of what the person has done that demonstrates Pipeline Hero-ness. Everyone who submits will receive a Shotgun t-shirt.
What we’re looking for
Pipeline Shotty Awards recognize excellence in pipeline tool development, integration, engineering and usage (whether or not it involves or uses Shotgun). Maybe you have a tool that lets storyboard artists use Unity to set a camera then push out the image to a storyboard panel. Or a mobile app that lets artists know when it’s time to head to the screening room. Or a super-visual animation pose library right inside Maya that the animators loved. A tool developed to facilitate VR or mocap, to help track business-side info for ROI purposes, or streamline review. Or just a super cool hack. Pipeline Hero Awards recognize those who regularly share best practices on the dev list or forums, or who have developed tools that have been adopted widely across the Shotgun community.
We’ll present the Awards at SIGGRAPH, during the Shotgun User Group (Tuesday, Aug. 12, details to come), and toast them at our annual SIGGRAPH party. We’ll also announce them here, so you don’t have to be at SIGGRAPH to check them out.
Looking forward to your submissions!